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Thadar
Posted On 01/31/02 10:59AM |
Ok, Thadar here with Round 2 of my advice column. Again, this pertains
to all healers, with special emphasis on clerics. RAID HEALING.
I will let some of the melee's describe how a raid should run in more
detail, but to get the gist of my post you need to understand about MA's
(Main Assist's) and how healing works when considering them.
On a raid with two or more groups you will, or should, have one tank
that is dubbed the honor of the MA. As such, the MA is the first to
attack the mob and continues to be the ONLY person to touch that mob
until he/she feels he can maintain aggro when the others jump in. When
the MA calls for attack, the other melees proceed to pounce on the mob.
If this is done correctly, the MA will NEVER lose aggro and the healing
will be simple.
First rule of raid healing: There will almost ALWAYS be more than one
healer on the raid. As such, change ALL of your healing hotkeys to /ooc
or /shout or /guild depending on who is in your raid and what is deemed
the communication channel for the raid. This is especially necessary for
clerics that use Celestial Healing, as should be the first heal cast on
the MA as he begins to lose hp. The reason it needs to be announced is
that clerics CAN NOT stack celestial healing. Now, that doesn't sound
too bad, but it can be. Throwing a celestial on a tank that already has
it is a waste of my time that could be better used elsewhere.
Rule Number Two: Watch the communication channel. Look for those healing
comments. If you start your casting and you are behind another person
whom started casting before you, the duck out of the heal and place
yours somewhere more useful.
Rule Number Three: Clerics, unless you do not have a backup healer in
your group (This is also related to rule four) then DO NOT heal
yourself. By this stage in your career you should be able to take abuse
for long enough for the backup to pump you full of life. Moreover, you
should be able to cast through almost any beating you are taking. As
such, your tank needs your life more than you do. Keep their life up and
let the other healers worry about your own. You have too much to worry
about already without adding your own life to the plate. Remember, raids
are not for xp(Unless that is designated) but for a specific purpose.
Rez will bring you back to where you should be so dont sweat a death.
The MA is the main concern. Stick to him and let others worry about you.
Rule Number Four: ALL HEALERS. I generally have three different assist
hotkeys. One is /assist MA, the second is /assist SA (Secondary Main
Assist in case the MA goes down) and the third is just a plain /assist.
Why the third you ask? Well for several reasons. Firstly, the MA,
sometimes, no matter how hard he/she tries, simply cannot hold aggro
throughout the fight. At that point it becomes necessary to /assist the
mob to find his target and heal that one. Once the MA loses aggro to
another, /assist will be hit more times than any other and give you
carpul tunnel. The other reason is adds. Granted your MA is your main
concern, but when adds occur, your MA will NOT budge from his target til
it is dead. Unfortunately for the enchanters, druids, etc in the back
line, the adds will not attack the MA. As a result, you need to use your
/assist key to find out whom those adds are targetting and heal them
back to full, then head back over to the MA.
There are many more things to say, but in the hopes I havent fried your
brain already, I will stop for now with this recap.
1) Change hotkeys to reflect the raid communication channel
2) Watch that channel for other healing messages and be prepared to duck
out if need be
3) Do not heal yourself unless you have no backup healer.
4) Make a /assist hot key and use it! It will save others lives.
Thadar Lightbringer
51st Vicar of Tunare
Unbroken Circle of Valor
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